JESUSONIC

About Jesusonic : Hardware : Software : Samples : User Resources : Forums : Coding Documentation
Jesusonic is a fully programmable effects processor for guitar, bass, vocal and general use. Jesusonic is available in software form, and while we planned on making it in hardware form, those plans are on hold. Jesusonic is also available as part of REAPER, our deluxe Windows DAW software.

News:

January 1, 2006 -- REAPER includes Jesusonic, complete with a GUI for using effects.
July 7, 2005 -- NINJAM supports Jesusonic for effects processing!
May 8, 2005 -- big site updates, SKULR 500 announced.
May 3, 2005 -- CONSUME uses the Jesusonic for a live show!
April 26, 2005 -- Jesusonic DirectX plug-in preview posted on the forum.
February 22, 2005 -- Jesusonic version 0.99 released.
December 21, 2004 -- first Jesusonic software release (0.95).



Using the Jesusonic, you can combine any number of effects in whatever order you choose. Effects can interact with eachother (for example, a volume detection effect can trigger a tremolo effect), or with the user (you can assign triggers to effects like loop samplers, for example). A wide assortment of built-in effects are included and available on our site.

Once you have a group of effects set up how you desire, you can save that group to a "preset", which can be recalled instantly at any time. Presets can store as much state as you like, so if you record a loop of a riff you like, you can save it and every time you load that preset it will play.

When you feel like you have exhausted combining the many included effects, and want to come up with something completely ridiculously new and never-done-before, you can make use of your keyboard, and write new effects (or take an existing effect and customize it). Using the integrated code editor, you can actually write simple code that will be compiled into fast machine code on the fly, letting you quickly try out effect ideas and push the realm of possiblity even farther. You can do all of this--without having to stop for any reason. While you edit the code, the effects still run. When you want to try your code out, hit one key and within a small fraction of a second you are hearing results.

For samples of what Jesusonic is capable of, see our samples page.

Some examples of the effects running on the Jesusonic:
  • Auto-looper
  • Guitar Amp/Cab/anything modeling (with stereo expansion, multiple models, etc)
  • Buffer save/restore (for multiple signal paths)
  • Chorus
  • Delay
  • Delay (with bit resolution decay)
  • Drum machine (using wavetable synthesis, optional human error parameters -- can have user generated patchsets, tracks, etc)
  • Variable-length delay
  • Channel mixer
  • Distortion/overdrive (a few different models)
  • Pitch shift (FFT model)
  • Pitch down
  • Pitch down (multiple overlap method)
  • Octave up
  • Flanger
  • Hard limiter
  • Loop Sampler (super powerful with optional automatic silence trimming, rerecord over capability, length tweaking capability, etc)
  • Loop Sampler (DL4 style interface)
  • Lowpass filter
  • Resonant lowpass filter
  • Bandpass filter
  • MDCT filtering
  • MDCT frequency shift
  • MDCT sweep filter
  • Noise gate
  • Phaser
  • Programmable auto trigger
  • 'Reverseness'
  • Soft saturation
  • Sweeping lowpass filter
  • Tone generator
  • Tone meter
  • Tuner
  • 'Tonifier'
  • 'Tonifier' 2
  • Tremolo
  • Triggerable sweep filter
  • Triggerable tremolo
  • Volume adjustment
  • Volume auto trigger
  • VU meter
  • Wah
  • Bypass toggle
  • Slider control
Copyright (C) 2004-2006 Cockos Incorporated